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EA Game/ Star Wars Galaxies of Heroes
Honored to work on creating assets for the legendary Star Wars series. This utilized my knowledge of Unity as most of the footage was made by recording from a test environment within the app project within Unity. I was able to use my knowledge of C# as well to make custom events and cinematics to not only create unique experiences for the viewer, but to also fulfil a childhood dream of working on something for Star
Wars myself. At times assets from the game engine were exported to be manipulated in Cinema 4D, with most videos being made in After Effects.

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